![]() ![]() A group of Rudinns is called a "necklace" according to the battle entry text, " A necklace of Rudinns blocks your path!" This is because of the fact that jewelry like necklaces can be made out of diamonds.Rudinn's appearance and attacks are based on the diamond card suit.Rudinn has an unused set of "tired" overworld sprites in the game's data, titled "spr_diamond_overworld_sleepy1" and "spr_diamond_overworld_sleepy2".You and Ralsei warned the enemies about Susie.You and Ralsei warned Rudinn about Susie.You lectured the enemies on the importance of kindness.Rudinn has no strong opinions one way or the other.Rudinn dislikes its boss, but doesn't care enough to quit.A necklace of Rudinns blocks your path.Assumedly another different Rudinn appeared!.A different Rudinn from last time drew near!.This ambivalent diamond isn't any girl's best friend.(Kris, let's try CONVINCING them again.).I spend all my money on RENT and MYSTIC GEMs.Really? What do you spend your money on?.A Rudinn reduced to 40 HP or lower becomes Tired, allowing Ralsei to Pacify them.Reading the manual also makes Rudinn tired.Lecturing again tires Rudinn and allows it to be spared.Lecturing makes all enemies tired, allowing Ralsei to Pacify them.Using X-Flatter or S-Flatter on Hathy while Rudinn is also present.Several conditions allow for Rudinn to be spared:.Diamond Release: Diamonds spawning from below that move upwards, damaging on contact.Diamond Cutter: Diamonds spawning on the top of the Bullet Board and aiming somewhere in the fighting area.If no enemy was defeated through combat, many Rudinns help to overthrow King at the end of his battle. If you have defeated enemies before, it will tell you how it was put in a cage because it didn't want to fight you, because you're "terrifying." If you have not defeated any enemies, it will instead say it didn't want to fight you because you're much nicer than King. The Rudinn in the third yellow cage on the prison floor can also be used to vaguely check how many Rudinns you have defeated through violence and also whether you are on the pacifist route or not. Otherwise, the party can apologize to this Rudinn if exactly one Rudinn was defeated. They sold their beds for " (Normal everyday riches, acquired from a legitimate source.)" The Rudinn on the right gives Kris a Choco Diamond, and assumes that they " tamed the beast." This only happens if no Rudinns were defeated through violence. ![]() Two Rudinns can be found in Rudinn's room on Floor 1F. Several Rudinns appear in Card Castle, including Susie's cell guard who she " invited" to the trash can. At the Bake Sale, a Rudinn serves as a vendor, selling a Choco Diamond for 40 D$. Past the Field, Rudinns stop appearing as enemies, instead appearing as characters. Various Rudinns appear later through Field, with additional team members such as Hathy and Jigsawry. They also don't seem to like their job very much, as they can be easily convinced to stop fighting, but their greed for jewels seems to be their priority.Īfter Lancer, a Rudinn is the second enemy encountered in the game, in the Field. They have even traded their beds for jewelry. Rudinn appears to care a lot about its wealth, constantly speaking about money and praising the person who paid them. Rudinn's skin is white while the other colors of their design are various shades of greens. ![]() They have a single visible arm holding a diamond-shaped dagger and they wear a diamond-shaped hood on their head. Rudinn's body looks like a slug with diamond motifs on it.
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